I have finished my 6-month internship at NVIDIA. During my internship, I worked on research project on "Super-Resolution for Aliased Images" for computer games and animation that is now part of NVIDIA Ansel and NVIDIA DLSS.

I would like to express my sincere thanks to my colleagues and supervisors:

  • Artem Rozantsev at NVIDIA
  • Marco Foco at NVIDIA
  • Adam Moravanszky at NVIDIA
  • Team DL-Zurich
  • NVIDIA Switzerland
  • Prof. Marco Hutter at ETH